But try to get your self in the minds of the command when you would face an enemy as fierce and with superior guns as the aliens at the beginning of the game. Unleas you use a really deadly weapon you can not be sure to kill the unknown. I would even immagine that the first alien encounters would look like: aliens spotted and identified as, well, aliens->first squad is send to stop them and is massacred, all cautch on video [a shoulder camera on each squad member] => next alien sighting -> carpet bombing the area, tell the civilians about a terrorist attack and pray that some of the alien technology survived that we can study and make new armour, guns to have at least slight chance in a squad encounter =>next alien sighting -> our guys with better weapons go in but chopters with rockets and a lot of 'safe' weapons are taken ['safe' means a weapon that does not put your soldiers in unnecesary risk, it is better to raze a building when you suspect that there is an alien than go in and risk a close encounter]
Of course this kind of thinking would go against the idea behind this game and I hope it wont ever be implemented. [also this kind of thinking applies to the first encounters, we can assume that his part is behind us and Phalanx is the child of those cruel times]
Note that human weapons are SUPPOSED to be obsoleted by alien weaponry.
I can not agree with this however. At first the alien weapons should be superior but then after we put the pieces together, know more about the threat, then we can prepare our self better. I think that the earth's only chance and its advantage is that humans are very creative in comparance of the 'hive mind' of the aliens that are driven only by the basic instinct of the virus. I mean that the virus in it self has a very low learning ability, it simply has no imagination and has to thrive on the base knowledge of the species it infected. I would think that is the main reason that it tries to infect earth and not just carpet bomb it with plasma and take its resources. It needs humans more for their knowledge than their resources. Humans having alien technology in their hands and a kernblade put to their throat should later in the game invent more advanced weapons that outmatch alien weapons. The same case is with the aircrafts. The only advantage that the alien will/should always have it the number and later in the game I would love to see a 3,4,5 :1 ratio against human squad. [especially in the human raids on alien facilities]
[another oftopic, sorry for that, maybe split it?]