Hi,
This is a brought over from a discussion earlier with Kenner.
*snip*... on Manually Starting a Fresh Game with No buildings / employee custom setup.....
but it makes no sense to me that the option is there. Why would you ever sacrifice time and cash to build your first base, when you can have your base pre-populated with buildings. Personally, I think the option to build from scratch should just be removed from the game. From a storyline perspective, it makes sense to have at least one functioning base at the start of the game.
Hi, my insights earlier as such:
I am a micro-manager..... well, at least i love 4x space strategic, Romance of the 3 kingdoms (played all 12 series), and the such type of games. I looooooove micro-management -> Where u get ABSOLUTE control over everything..... well.... OCD? Lol.
Anyway, the practical part is this: We are assigned the role of Supreme Commander of Phalanx. We are given the option to setup a base ANYWHERE in the world. Why cant we get to choose what facilities we have? Thats 1.
Next, the original preload DOES NOT come with the ALMIGHTY hospital! OMG. How can that be, when the pedia mentioned that w/o one, the PHALANX's members are at mercy of sub-class hospital. Anyway, in actual military sense (i served in my country's full time for 2.5 years and is still going back yearly for reservist's training), there is always a medical centre, medical hospital, even mobile hospitals. Yupz. So, it makes sense that the hospital is inside.
Next, according to military sense, u will never want your vulnerable hanger n labs right beside the easily accessed gate rite? Its usually inside, way inside..... the auto startup sometimes do not do that properly, and u have vulnerable objectives beside the lift.....
Also, i prefer having the idea of labs beside UFO hangers, workshops beside or close to storage, and missile silos beside command centre..... and well, the very fragile and ALL IMPORTANT powerplant way inside the core of the command base.
Therefore, does it make sense to retain the custom feature?
Still on the same topic, if we are intending to do this, then the custom amount of cash startup for normal game should be improved, because there seemed to be less money for the Commander to use than a pre-set base.