Yeah, they'll count as enemies, but the countries won't like you killing them very much. We intend for a mechanic where you can "cure" them (or at least neutralize them pending such a cure) based on the bio warfare tech tree that we didn't make yet. The same goes for civilians infected during the mission, though you will still score lower than when they never got infected in the first place.
Ooooo, does that means its going to be some sorta of a epidemic / virus the alien is intending to inflict on the humankind? Where there is some sorta of spreading?
If so, sounds like UFO Afterlight and such..... where an ultimate cure will be required.
I tot i remember seeing this in an old pdf roadmap some long long time ago, in version 2.1? Hmmmmm......
And oh, if so, i guess soldiers will have to carry such 'transquilisers' shots into battlefield in future when a cure is found?
And can i suggest:
1) That this antitode can also be gas form (Think tear gas).
2) That the kills does not go into counting for the rankings? (I noticed that a soldier cannot kill X nos of soldiers to get promoted......)