Development > Artwork

Animation for character models

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vedrit:
Looking over the males animation, it looks like there is a fire-from-shoulder animation. its frames 135 to 143

geever:
Ok. What about other models (aliens too ;) ) ?

-geever

BTAxis:
While you're at it, consider making prone animations too (stationary, moving, shooting, etc). We don't have any support for this yet, so you might want to consult with mattn about which frames to use etc.

Destructavator:
I actually managed to (kind of) import some of the soldier body models into blender and create (and attach) an armature/skeleton for making new animations a week or two ago, although I didn't upload or link to anything because I think I made some mistakes here and there, and mucked it up a bit.

Still, if you (or anyone else) want, I'm willing to dig through my files later today, upload it, and let people here play with the .blend files for anyone who wants to build more animations.  I was going to do more work on it and hopefully have additional animations to propose, but I just haven't had the time lately, as I've been involved in multiple little side projects and can only handle so much.

I've gotta warn you, however, that I'm not a veteran 3D modeler - The .blend files I put together might save you time, but then again they might not.

vedrit:
I wont pester ya for em. Im not exactly veteran either, but I have some history with Blender and Maya (I, unfortunatly, only use Blender at home. Cant fork out $2k for a single license for Maya, which I have more experiance with)

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