o.0? I would think that only an official released version can be subdued to bugtracking. A developers version can and will have bugs, especially when you do overnight builds and such, you can not be sure if you are talking about the same code base.
At least it is how we do it in our firm :>
Good to hear that it is fixed already [not in my game, soo many hours lost :/]. I will have to work on my compiler so I can get the newest trunk.