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UFO:Alien Invasion
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BUG: Map with +tropic build on svn 21846
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Topic: BUG: Map with +tropic build on svn 21846 (Read 2189 times)
dast
Guest
BUG: Map with +tropic build on svn 21846
«
on:
January 16, 2009, 06:41:08 pm »
don't know if this is a know issue of the development version ...
1. Map +tropic does not start with error message: to many local models
after patching
cl_le.h
#define MAX_LOCALMODELS 1024
and
cl_renderer.h
#define MAX_ENTITIES 1024
#define MAX_PTL_ART 1024
map starts with problems (black areas, ufo has plants inside)
2. Tropic maps with param drug or river in the file maps.ufo does not start
Error message: could not assemble map
[attachment deleted by admin]
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dast
Guest
Retest: BUG: Map with +tropic build on svn 21846
«
Reply #1 on:
January 17, 2009, 11:04:31 pm »
Hi,
just rebuilded maps and code with svn 21867. Fix from Kildor is in, i think!
+tropic is now ok, no to many local models, no black areas.
But with the param drug or river console shows still
Impossible to assemble map.
Regards, Stefan
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Kildor
Project Artist
Captain
Posts: 757
Project mapper and some other stuff`er
Re: BUG: Map with +tropic build on svn 21846
«
Reply #2 on:
January 18, 2009, 05:00:41 am »
dast:
Can you provide more details about assembly?
When the map is used, what exact string of the assembly? (General hints in
http://ufoai.ninex.info/wiki/index.php/Mapping/Testing
).
I tested and didn`t found any problems with drug and river, all assemblied for me correct.
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dast
Guest
Re: BUG: Map with +tropic build on svn 21846
«
Reply #3 on:
January 18, 2009, 09:32:33 am »
Sorry,
after deleting all files with tropic and maps.ufo, rebuilding with current trunk and then testing again my savegame shows the +tropic drug map without error.
Problem solved :-)
Ciao Stefan
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BUG: Map with +tropic build on svn 21846