Development > Artwork

Some alien robot

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Zorlen:

--- Quote from: Winter on January 19, 2009, 05:06:21 pm ---The legs are better, but this doesn't even remotely fit what we need for the Breeder. Maybe we can transfer them onto the current Breeder model?

--- End quote ---

I thought that Breeder was going to have threads, judging by its old model (even Corrupter UFO description mentions threads). Actually I didn't like that part, 'cause threads seemed too much Earth-based tech to me.
Anyway, I put that model under GPL, so feel free to use any part of it. I haven't animated it yet, but it has bones and stuff. Should I make chassis walk animation? (Haven't tried that before, just going to learn)

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BTAxis:
Definitely. Animations are hard to come by.

Chriswriter90:
The Mantis looks bad ass, I vote we add it.

Maybe you could render up a combat oriented "Heavy Mantis" with guns & whatnot.

Zorlen:
Here's chassis walk cycle along with rendered avi.
It it was moving, it would move ~10 Blender units per cycle.


--- Quote from: Chriswriter90 on January 19, 2009, 11:12:47 pm ---
Maybe you could render up a combat oriented "Heavy Mantis" with guns & whatnot.

--- End quote ---

I am thinking of some alien tank-like robot design, but for this to look alienish I can only imagine legged or hover chassis, which would make it less unique.

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BTAxis:
Thanks for the animation. Can you try supplanting the breeder's legs, as Winter suggested? Sources for his model can be found here:
http://cs.streetofeyes.com/downloads/UFOAI/breeder5.3ds
http://cs.streetofeyes.com/downloads/UFOAI/breeder5.wings

It's also going to need animations for the other states, such as death and attacking. It attacks in melee (to infect an actor with XVI). It also has some psionic capability.

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