Development > Artwork

UFO Battleship

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BTAxis:
Plus we'd never get it on a map.

TrashMan:
Sooo..can I get a rough estimate of it's length in meters please?

BTAxis:
The Bomber is about 60 meters long (assuming one game space to be 1 square meter). So that's the sort of size you should aim for.

Darkpriest667:

--- Quote from: Winter on January 18, 2009, 09:53:05 am ---Not going to happen -- even the Battleship needs to be launched from a Carrier UFO, for reasons relating to the FTL drive technology.

Regards,
Winter

--- End quote ---

Again winter this is just a non realistic conclusion.. look at the size of a modern aircraft carrier or the size of the missouri class battle ship ... at least 400 meters long... 50 meters deep 25 to 50 meters wide... I was just pointing out what REAL ships in that class are... what you want to do is your business... however i was pointing out the facts.. Thankyou.. and i know about the carrier ufo.. which leads me to this question

How are you going to design a map for the carrier UFO ... its apparently a very large ship.. and therefor unmappable by your standards

Zorlen:

--- Quote from: Darkpriest667 on January 19, 2009, 06:59:38 am ---How are you going to design a map for the carrier UFO ... its apparently a very large ship.. and therefor unmappable by your standards

--- End quote ---
As far as I understand, carrier UFO is somewhat specific type of UFO, second only to mothership. And I think its size thing would be handled somehow, e.g. splitting it into several maps or limiting the mission to FTL engine room only.

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