Technical support > Linux
Error with svn version.
LeSanglier:
Hello !
I got a problem with the svn version when I run the game, I got this error :
----------- parse scripts ----------
MN_ParseNodeBody: Problem with parsing of node property 'aircraft_equip.mdl_top@visiblewhen'. See upper
MN_ParseNode: node with bad body ignored (node "aircraft_equip.mdl_top")
Wrote keys.cfg
Error: MN_ParseMenu: menu "aircraft_equip" have a bad body
How to resolve this problem ?
Thanks in advance !!
geever:
Which revision? Make sure you have the latest recompiled.
If only base/ufos dir has been updated OR the game didn't have recompiled, problem like this can happen.
-geever
DuKe2112:
when you update you alway have to run
make
make lang
make pk3
otherwise you have old scripts in the datafiles like with your error.
geever:
In this case he has new scripts but old (compiled) code I think.
I don't make pk3 packages at all. Sometimes reconfigure and/or make clean needed too.
-geever
f8273:
I had that error too.
There is an 'if' with an uninitialized variable 'r' in src/client/menu/m_parse.c (around line 695), which seems to cause it. Removing it solved the problem:
--- Code: ---Index: src/client/menu/m_parse.c
===================================================================
--- src/client/menu/m_parse.c (revision 21599)
+++ src/client/menu/m_parse.c (working copy)
@@ -692,15 +692,12 @@
case V_SPECIAL_IF:
{
menuDepends_t **condition = (menuDepends_t **) ((byte *) object + property->ofs);
- qboolean r;
*token = COM_EParse(text, errhead, objectName);
if (!*text)
return qfalse;
*condition = MN_AllocCondition(*token);
- if (!r)
- return qfalse;
}
break;
--- End code ---
Navigation
[0] Message Index
[#] Next page
Go to full version