Development > Artwork
Hyperion
DuKe2112:
hmm, i think a lot of the alien feel comes out of the texture, although a kinf of fluent shape is probably helpfull.
And Psawhn it's nice to know there is someone as nitpicky as I am (;
I took the elevator, because the ugv pods use them, too. I actually had a ramp and the ele only for the internal ugv, but then I thought this was more practical.
Well an ambush could be avoided by a simple plate around as cover and it could also be dropped during vtol. But as you said moot point.
I don't get your firefly reference though, I'm pretty sure you two don't mean the bug and I had the profile of a raptor in mind.
I also figured the alien materials won't care much about the stress.
sitters:
OK, back wings removed and more alien
willem
Winter:
--- Quote from: DuKe2112 on December 27, 2008, 04:15:48 pm ---I don't get your firefly reference though, I'm pretty sure you two don't mean the bug and I had the profile of a raptor in mind.
--- End quote ---
http://static.howstuffworks.com/gif/serenity-7.jpg
THAT's a Firefly.
I actually quite like this shape for the Raptor, it feels like sort of a cross between the more human ships and the Stingray. Great work, sitters! Only one tiny request this time -- could you shorten the ship slightly between the engine pods and the back of the wings? I think that'll help it look a little bit more balanced.
When that's done I reckon we can move on to the texturing phase.
Regards,
Winter
sitters:
yea the balance is better this way.
I UV and textured it.
Willem
BTAxis:
How big is it compared to the Herakles caryall?
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