Development > Artwork

Hyperion

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DuKe2112:
hmm, i think a lot of the alien feel comes out of the texture, although a kinf of fluent shape is probably helpfull.

And Psawhn it's nice to know there is someone as nitpicky as I am (;
I took the elevator, because the ugv pods use them, too. I actually had a ramp and the ele only for the internal ugv, but then I thought this was more practical.
Well an ambush could be avoided by a simple plate around as cover and it could also be dropped during vtol. But as you said moot point.

I don't get your firefly reference though, I'm pretty sure you two don't mean the bug and I had the profile of a raptor in mind.
I also figured the alien materials won't care much about the stress.

sitters:

OK, back wings removed and more alien



willem

Winter:

--- Quote from: DuKe2112 on December 27, 2008, 04:15:48 pm ---I don't get your firefly reference though, I'm pretty sure you two don't mean the bug and I had the profile of a raptor in mind.
--- End quote ---

http://static.howstuffworks.com/gif/serenity-7.jpg

THAT's a Firefly.

I actually quite like this shape for the Raptor, it feels like sort of a cross between the more human ships and the Stingray. Great work, sitters! Only one tiny request this time -- could you shorten the ship slightly between the engine pods and the back of the wings? I think that'll help it look a little bit more balanced.

When that's done I reckon we can move on to the texturing phase.

Regards,
Winter

sitters:

yea the balance is better this way.

I UV and textured it.




Willem

BTAxis:
How big is it compared to the Herakles caryall?

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