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Offline sitters

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Models next part 2
« on: December 06, 2008, 01:58:59 pm »

Start a new models topic.

OK, what about this seats for the pod ?
OK then I UV and texture it.



Willem

Offline BTAxis

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Re: Models next part 2
« Reply #1 on: December 06, 2008, 02:19:21 pm »
Awesome.

Please note that the pod is supposed to have space for 12 soldiers and 2 UGVs.

Offline sitters

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Re: Models next part 2
« Reply #2 on: December 07, 2008, 09:04:25 am »
Awesome.

Please note that the pod is supposed to have space for 12 soldiers and 2 UGVs.

Yea, I have add one seat, so we have two units of 6 seats ( see updated picture ).

Willem

Offline Winter

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Re: Models next part 2
« Reply #3 on: December 07, 2008, 09:51:13 am »
Yea, I have add one seat, so we have two units of 6 seats ( see updated picture ).

Willem

Looks great, sitters, thumbs up.

Regards,
Winter

Offline sitters

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Re: Models next part 2
« Reply #4 on: December 07, 2008, 05:21:51 pm »
Thanks winter,

I have make an new Pod, same measurements as that from the drop ship.
I make some renders of the pod, because I must know if the proportions are
OK, before I make more stuff in it like first aid, pipes, supplies ....









Willem
« Last Edit: December 07, 2008, 05:25:57 pm by sitters »

Offline BTAxis

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Re: Models next part 2
« Reply #5 on: December 07, 2008, 05:47:49 pm »
I think the chairs are too small. The size of a human as compared to the pod is shown in the image I attached.

We can't really upscale the pod. The carryall is already as big as it can be, for the base hangar tile.

[attachment deleted by admin]

Offline Zorlen

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Re: Models next part 2
« Reply #6 on: December 07, 2008, 07:29:37 pm »
Looks great! Aside from proportions issue, some comments of my own:
- Images on the monitors give an impression (for me, at least) of the craft being capable of interplanetary flight, maybe replace it with some mission briefing stuff?
- Two chairs in the front look like pilots seats, but afaik previous Heracles model showed up a separate cockpit.
- I suppose that empty space is reserved for UGVs, but shouldn't such be carried on externally mounted pods? I think that could solve the small chairs problem.

Anyway, creators have final word, until then its just my ramblings.

Offline sitters

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Re: Models next part 2
« Reply #7 on: December 07, 2008, 08:08:09 pm »
I think the chairs are too small. The size of a human as compared to the pod is shown in the image I attached.

We can't really upscale the pod. The carryall is already as big as it can be, for the base hangar tile.

If the size of the human is stand up, then i think the chairs are not bad, but if you like the chairs bigger , it's no problem, I can make them a little bit bigger. the chairs are separate models so it is easy to scale them.

@Zorlen : Maybe I don't understand, but this is not a craft, its dropped by the carryall, in the front you only have the communication equipment, and detection systems in the front.
But no problem to make an other texture for it, if its simulate it can fly.

For me it's imported that I have an OK, then I can make normal, and bump maps for simulating depth for the wiring and more of that stuff on the walls ( lot of work ), before baking in the texture.




 
« Last Edit: December 07, 2008, 08:15:54 pm by sitters »

Offline BTAxis

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Re: Models next part 2
« Reply #8 on: December 07, 2008, 08:16:28 pm »
Yes, the box is a human standing up. So at most there can be 14 humans standing in a line inside the pod. Therefore, if you make the chairs so about 14 of them will fit along the wall, they'll be about right.
« Last Edit: December 07, 2008, 08:18:19 pm by BTAxis »

Offline sitters

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Re: Models next part 2
« Reply #9 on: December 07, 2008, 08:19:02 pm »
Yes, the box is a human standing up.


OK, I make them a little bit bigger, and update the shots. :)


Offline mattheus

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Re: Models next part 2
« Reply #10 on: December 07, 2008, 08:29:31 pm »
May be it could have additional small door to side near communication post? In current way exit under fire may be complicated.

It looks great!

Offline BTAxis

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Re: Models next part 2
« Reply #11 on: December 07, 2008, 08:37:22 pm »
No, I don't think that's a good idea. It wouldn't work with the concept of the pod.

Offline sitters

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Re: Models next part 2
« Reply #12 on: December 07, 2008, 09:09:06 pm »


OK I have update the pod and renders, yea this looks better.

I have place player_cubes in the pod, and the chairs now have the good dimensions.

Willem



Offline BTAxis

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Re: Models next part 2
« Reply #13 on: December 07, 2008, 09:12:00 pm »
I love it (display texture notwithstanding). It's Winter's call, but as far as I'm concerned we have a winner.

Offline sitters

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Re: Models next part 2
« Reply #14 on: December 07, 2008, 09:19:45 pm »
I love it (display texture notwithstanding). It's Winter's call, but as far as I'm concerned we have a winner.

Yea for the display texture I make an other, now its having satelity pictures on it...

Willem