Development > Artwork
Models next part 2
sitters:
Here a better vending machine.
Link : MD2, Texture, Normal
http://www.md2.sitters-electronics.nl/models/vending.rar.
Willem
Winter:
sitters, it'd be great if you could help us get the rest of the aircraft/UFO models done and dusted. Particularly we need a reworked or new Hyperion model and texture, and once that's done the Starchaser interceptor and Raptor dropship are high priorities. After that, the Gunboat UFO is our #1 priority for the aliens.
Here is the wiki aircraft page: http://ufoai.ninex.info/wiki/index.php/Aircraft
The Hyperion page itself has a wee bit more info on it. Essentially what we need out of it is a large interceptor/dropship hybrid that carries weapons (1 large hardpoint) but also troops (although possibly not UGVs). Something that looks capable of both dogfighting and deploying ground forces although not necessarily fantastic at doing it.
We have a preliminary model for the Hyperion which you can find in this file: http://crossedswords.co.nr/downloads/UFOAI/WinterUntexedModels.zip
It's the one called 'airthing'.
Regards,
Winter
BTAxis:
Keep in mind though that the dropships can only have limited X and Y dimensions. The reason is that the map tile we use to place dropships is only so big. So keep this in mind for the Raptor. It can be a bit bigger than the Herakles pod without problems, just don't go overboard.
sitters:
OK, start with the Hyperion.
Nice model, not have to do much about it ( UV, texture and optimize ).
Willem
bayo:
What about one topic per model? Its more easy to see changes and right discussions?
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