Development > Artwork

Models next part 2

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Winter:

--- Quote from: Zorlen on December 08, 2008, 06:03:33 pm ---I second BTAxis - the pod is excellent!

The only thing... Well, I know that I shouldn't be so nitpicky to others' work, but I can't help myself. These cargo crates are loose! Inside a droppable pod! :-)
Maybe add some cargo netting, like this one:
http://www.armedforces-int.com/images/companies/991/networks14.jpg
I think a net texture on the crate would sufice, no need to draw a cellular mesh over them.

However, I can handle myself with current model, 'cause it is great already, so feel free to disregard my suggestion.

--- End quote ---

They're just bins bolted to the floor. No need to overthink it.

Regards,
Winter

sitters:

--- Quote from: BTAxis on December 08, 2008, 05:08:57 pm ---A quick question, does the interior pod come with a roof? It's not shown in the screenshots, but we'll want it on maps.

Otherwise, it's awesome. I thought maybe the boxes were in the way of the UGVs, but I checked the pod size in radiant, and I think it's not a problem.

--- End quote ---

Yes It has a roof, the first render is the pod with the roof, the roof is a separate model.

It's called pot_top.md2 in the md2 directory.

if the boxes are in the way you place them elsewhere or remove them ( the models are separate ).


Willlem


BTAxis:
For your information, the model has been added to the SVN.

Mattn:
sitters, it would be very cool if you could do the normalmaps, too - they are not yet used (currently only for map textures) but i'm working on it

sitters:

--- Quote from: Mattn on December 08, 2008, 09:28:39 pm ---sitters, it would be very cool if you could do the normalmaps, too - they are not yet used (currently only for map textures) but i'm working on it

--- End quote ---

I have here the normals I used for baking the textures, they are simple one's for add some detail

http://www.md2.sitters-electronics.nl/models/Normals1.rar.

For the vending machine i make an new one, because this is a very old model with much to low texture resolution for making a nice look and normal map.

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