Development > Artwork

Never modelled but want to learn. Need some direction

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OldMan88:
Hi all,

I'm doing an engineering degree and have actually modelled 2 items before (using Pro E Wildfire), but I can't use that program at home (and doubt it would support .md2).

So I have almost zero experience and am looking for some pointers:

a: A relatively easy-to-use program that supports md2 (and I don't need a license for). It also needs to support Mac OS X 10.4

and

b: A suggestion for which model I should try to make first for the project, but obviously at this point not one that is urgent.

Love the game and want to help make it feel complete.

ghosta:
I started modelling with Blender. At the beginning it is quit confusing with all the controls. But if you get used to it, it is easy to model something. There are also quite many tutorials around concerning almost everything you can do with blender.

Unfortunately I dont have any skills in other modeling programs... So I just can tell you about Blender: Difficult to learn, enormous variety of possibilities and good support.

Thats my impression.

TrashMan:
I use Truespace 5.1 (older versions are free, I think 8.0 is out now, but I like 5.1 the best..has a very clean GUI)
AND
3D Max 7.1

To help out you don't actually need to do everything. Yo ucan make a model in some other format rather than .md2 and then just pass it along for someone else to convert. Just FYI.

OldMan88:
Thanks for the replies guys.

I'll have to go with Blender because a quick search hasn't turned up any support for truespace running natively in OS X.

I'll try out some tutorials and unless someone suggest a model to make I'll try an interesting sounding one.

Danimal:
Try some animal the project is on heavy needs of them

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