Technical support > Linux
2.3 Dev on Ubuntu Hardy - Audio Bugs
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Valygard84:
First, hello to all of you. I've been following the development of this great game for 2 months now and I'ld like to help out a bit by doing bug reports. This is my first real bug report ever, so please be gentle. :)
Audio System Bugs:
If I don't set the audio rate to 11025 sound everywhere stutters pretty badly... even the menu music.
In the middle of a mission (Map:ufocrash/uc_craft_crash_fighter) the music (PsymongO1) changed into white noise on both channels. At full volume. While wearing in-ear-headphones. :D
Can't be the music file itself - I listened to it with VLC and it sounds fine.
it was about halfway into the song if I remember correctly.
Console Output:
--- Quote ---------- sound initialization -------
ALSA lib pcm_dmix.c:874:(snd_pcm_dmix_open) unable to open slave
SDL_mixer version: 1.2.8
... audio rate: 11025
... audio channels: 2
... driver: 'pulse'
--- End quote ---
Sound driver:
Stock Pulse Audio on Ubuntu Hardy.
pavumeter says:
ALSA PCM on front:0 (ALC260 Analog) via DMA
UFOAI : 2.3 Dev self-compiled SVN REV 20060 / Trunk
OS : Ubuntu Hardy Heron
Laptop: Acer TravelMate C200
I'll gladly supply more info if needed.
Spyro:
You're probably having a problem with the pulse audio drivers. Try starting ufo with pasuspender:
--- Code: ---pasuspender ufo
--- End code ---
Valygard84:
Thank you for your reply.
Starting with pasuspender was one of the first things I tried, but unfortunatly didn't help.
But compiling from the newest sources fixes the aforementioned bugs, so everything is good once again, sound-wise. :)
Topic may be closed as my reported bugs have seemingly been fixed.
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