project-navigation
Personal tools

Author Topic: Base-building: storage  (Read 2829 times)

HaJo

  • Guest
Base-building: storage
« on: July 24, 2006, 10:55:43 pm »
In a base, you can build several quarters or interceptors, but only one storage.
Each store can hold only 50 items, so I can see that it will fill up soon.

Why is this limit on only 1 storage per base ?

Building lots of hamster-holes (base with access+storages only)
to store excess items would require a working transfer-system...

HaJo

  • Guest
Base-building: storage
« Reply #1 on: August 06, 2006, 03:25:11 am »
Maybe the option "more_than_one" was just omitted by accident...

I guess, the check for the 50 items does not work yet,
i.e. 20 grenades + 10 knifes + 12 rockets + 8 armor don't block
some weapons...

Offline Bandobras

  • Captain
  • *****
  • Posts: 586
    • View Profile
Base-building: storage
« Reply #2 on: August 06, 2006, 10:07:44 pm »
Thanks. I fixed this in revision 2376. Now you can build more than one storage and radar. Enjoy! :D

HaJo

  • Guest
Base-building: storage
« Reply #3 on: August 07, 2006, 04:00:41 pm »
What items do count against the capacity of stores ?

What range go you get with 1, 2, 3... radars ?

How do you see it on the map ?

Offline Bandobras

  • Captain
  • *****
  • Posts: 586
    • View Profile
Base-building: storage
« Reply #4 on: August 08, 2006, 02:15:56 pm »
I don't know. Code-dive, I guess...