General > Discussion

Great project!

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shevegen:
freegamer, although I am somewhat neutral on this, I think what is possible in reallife should be possible in a game environment as well.
I agree on balancing issues etc... to not simulate 100%, but whenever I see any object in game, I think it should be destroyable in principle.
Whether it makes sense or not should not matter, it would simply be fun to explode half of an area ingame, and watch at the new area
afterwards... BURN baby BURN! ;)

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