Hey all, first of all I'd like to say this is a game with great potential and I've already had many hours of enjoyment playing with it.
I have had a look around the forum and the wiki however threads with answers tend to be over 1-2 years old and does not sound current.
onto the questions
1) What effects does weapon skill have on the weapon? one of the useful piece of information I have encountered is this;
"A soldier with a big High-Explosives skill is better at landing the charge at the spot where he wants it: at the feet of the enemy or, if the spot is unreachable, still close enough to harm him. A soldier trained in this skill will also be more attuned to a launcher's recoil and more accustomed to its fire trajectory, increasing accuracy. "
What are implications for Assault, Heavy, Sniper, Close combat weapon skills? As in, does it increase its TU, damage, accuracy, recoil and reload efficiency?
2) I had read up on the 2.3 Stats growth system and i think its much better compared to the 2.2 system. However, the latest 2.3 Dev version has one too many bugs in it. Is it possible to have the 2.3 stats growth system in the 2.2.1 version of the game? This can be in methods of a transfer of a file, or editing of a file. If it is possible, how do i do this?