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Author Topic: Aliens don't move  (Read 3489 times)

EnderWiggin

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Aliens don't move
« on: March 07, 2009, 10:27:43 pm »
In mission when I pass turn to aliens they don't move and don't end their turn.

Offline Mattn

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Re: Aliens don't move
« Reply #1 on: March 07, 2009, 10:37:59 pm »
which version? you should be a little bit more verbose please.

EnderWiggin

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Re: Aliens don't move
« Reply #2 on: March 07, 2009, 10:42:27 pm »
sorry, missed. rev 23333. Same with 23338.
« Last Edit: March 07, 2009, 10:47:49 pm by EnderWiggin »

Offline Mattn

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Re: Aliens don't move
« Reply #3 on: March 07, 2009, 11:29:44 pm »
try to set sv_threads cvar to 0 and retry please.

EnderWiggin

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Re: Aliens don't move
« Reply #4 on: March 08, 2009, 12:24:31 am »
I can't build it now (rev 23347) - compiler shows
D:\ufoai\src\client\renderer\r_model.c||In function `R_ModForName':|
D:\ufoai\src\client\renderer\r_model.c|160|warning: implicit declaration of function `strcasestr'|
.objs\client\src\client\renderer\r_model.o:r_model.c:(.text+0x2d6)||undefined reference to `strcasestr'|


EnderWiggin

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Re: Aliens don't move
« Reply #5 on: March 08, 2009, 01:07:39 pm »
REV 23363 - works fine

odie

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Re: Aliens don't move
« Reply #6 on: March 09, 2009, 06:56:06 am »
I can't build it now (rev 23347) - compiler shows
D:\ufoai\src\client\renderer\r_model.c||In function `R_ModForName':|
D:\ufoai\src\client\renderer\r_model.c|160|warning: implicit declaration of function `strcasestr'|
.objs\client\src\client\renderer\r_model.o:r_model.c:(.text+0x2d6)||undefined reference to `strcasestr'|



hi EnderWiggin,

it seems to work fine for me R23386. When u said the aliens dun move, does it mean they just stand there like sitting ducks? (Dun move, dun retaliate, dun shoot nor even turn?)