Technical support > Feature Requests
No scientist after completion of first research item on RC3
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cwru53:
After I complete my first research item (so far just medi kit), I have no scientists and can complete no research. I even built another base and more quarters to see if they would reappear. Still no scientist on first base and second base I have not built a lab.
Also, transfer personel does not work.
In addition, could not find where to purchase more scientists as you could in the old X-com.
This version is built with SVN and make release. I had to use the map pack instead of building because my ufo2map always came back with 'could not find //.game directory'.
In addition, in the Makefile for the maps, you must set the variable for ufo2map to ./ufo2map for it to even run. This may be due to permissions on my end, but I am not sure.
Bandobras:
--- Quote from: "cwru53" ---After I complete my first research item (so far just medi kit), I have no scientists and can complete no research. I even built another base and more quarters to see if they would reappear. Still no scientist on first base and second base I have not built a lab.
--- End quote ---
It is already reported on the bugtracker on sf, isn't it?
--- Quote ---Also, transfer personel does not work.
In addition, could not find where to purchase more scientists as you could in the old X-com.
--- End quote ---
Yup, the game in not complete, yet.
--- Quote ---This version is built with SVN and make release.
--- End quote ---
For me, "make release" does not work at all. I would advise to use just "make" for now --- you also get more useful error messages.
--- Quote --- I had to use the map pack instead of building because my ufo2map always came back with 'could not find //.game directory'.
--- End quote ---
Don't use "make release". This particular problem is fixed in a patch about "make release" (for whatever reason the patch is not applied in SVN trunk), but even with this patch "make release" is not quite ready to use.
--- Quote ---In addition, in the Makefile for the maps, you must set the variable for ufo2map to ./ufo2map for it to even run. This may be due to permissions on my end, but I am not sure.
--- End quote ---
Sure, you have to set the path. Is is clearly documented on the wiki. E.g. "PATH=$PATH:../../debugi386/ make" (but it won't work with "make release"!).
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