You've finally got it to work?
After compiling everything, don't forget to compile all the maps, then all you have to do is run UFO.EXE.
If you want to package everything into an installer there are additional steps, otherwise, enjoy the game!
For anyone else who has codeblocks crash on them I have a couple of screenshots.
BTW, after compiling, do *not* save anything when quitting if you plan to update from SVN again later, unless you want to have to use the "revert" option with Tortoise SVN, from my experience.
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