Technical support > Linux
Could not find tile!
tne:
Gentoo, compile from source, latest svn dev. trunk
I get the following before starting mission
I made
./configure
./make
./make maps
./make pk3
./ufo
everything seems ok until:
------- Loading game.so -------
LoadLibrary (./base/game.so)
==== InitGame ====
********************
ERROR: Could not find tile: '+craft_crash_fighter'
********************
==== ShutdownGame ====
Suggestions?
BTAxis:
Looks like the game tried to load up a tileset that didn't have a crashed fighter.
Mattn:
i've added some more details to the error output, if you ever get this error again, please repost the log
tne:
Ok I will svn up, and try to see debug output for next shoted ufo later on.
tne:
A UFO landed near italy, farm mission. And The map doesn't load and the firebird stays over target.
Auto-resolve is the only way to solve the mission
--- Code: ---********************
ERROR: Could not find tile: '+craft_crash_fighter' in assembly 'small' (maps/farm.ump)
********************
==== ShutdownGame ====
music change to van_geoscape (from karlmacklin_geoscape)
music change to karlmacklin_geoscape (from van_geoscape)
--- End code ---
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