project-navigation
Personal tools

Author Topic: prefab_UFO_supply.map bugged  (Read 3815 times)

Offline ghosta

  • Squad Leader
  • ****
  • Posts: 133
    • View Profile
prefab_UFO_supply.map bugged
« on: August 26, 2008, 11:22:33 pm »
This map had some of its floors marked as nodraw and some of its spawnflags set to 2 (only drawn on 2nd level). The ramp wasn't working too.
Should be fixed in the attached version of this map.

On the other hand please check: http://ufoai.ninex.info/wiki/index.php/UFO/Supply_Ship
It says max Capacity of 30. For a ship that has the size of a scout?!?!
Additionally the model doesnt really look like a supply-ship, not even a small one! I would recommend it to be some sort of heavy scout, bomber or a Alien dropship (for short distances) with a troop capacity of MAX 8 Aliens (there is simply not enough storage room inside the ship).

[attachment deleted by admin]

Offline ghosta

  • Squad Leader
  • ****
  • Posts: 133
    • View Profile
Re: prefab_UFO_supply.map bugged
« Reply #1 on: August 27, 2008, 10:05:42 pm »
On this map the levelflags of a generator weren't set properly.

[attachment deleted by admin]

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: prefab_UFO_supply.map bugged
« Reply #2 on: August 27, 2008, 10:12:13 pm »
When fixing maps, it's better to commit to trunk directly. Ask mattn for write access if you don't have it already.