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Game only, no Radiant, no sourcesW2k support (Windows 2000)no Admin right needed to install and uninstallufoai-2.3-dev-30387-Debug-pentium3-O1-sse-7z-small-win32.exe
i knew it there is something wrong with the version from destructavator
Still, I'd rather not get into a big, senseless and immature argument over this...
How that? i cant believe that... i got nvidia geforce 7600GT and i play alot other new games where are alot better graphic effects like shader 3.0.. im use winXP servicepack 3 and all drivers up to date, microsoft visual c++ 2010, microsoft netframework all packs (2.0 to 3.5) installed.did you used that installer pack from destructavator and saw the dynamic lighning effect? and if this works with your pc... you use ati or nvidia graphic-card?
the builds are okay, its your (and also my) gt7600 thats to old. http://ufoai.ninex.info/forum/index.php?topic=4395.0there are no shader 3.0 effects, are there? i made a compatibly list on opengl 3.0 cards, since ufoai uses it for gsls functions. To bad no one ever read itsolution again and again: deactivte gsls shaders
ups when was that changed? so i really have to test some of the latest builds
gsls shaders works fine with my card (no graphic issues), the question is now why it works with the build from muton but not with the build from destructavator.
please post screenshots of the version from muton and the version from destructavator