project-navigation
Personal tools

Author Topic: Win32 Development Binary Installer Links  (Read 462966 times)

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #15 on: September 03, 2008, 03:53:01 pm »
I'm still having headaches with compiling GTKRadiant and getting it to package properly, but the actual game should work.
This package was created under Vista Home Premium, 32-bit.

Hm? Doesn't the NSI script work for you? That's how I package the installers.

Xenomorph

  • Guest
Re: Win32 Development Binary Installer Links
« Reply #16 on: September 03, 2008, 05:27:23 pm »
Saves from 2.3 dev svn dont seem to be working with this build ??? log had some errors with maps and other stuff not being found (can recreate if necessary). Started fresh, and some items and the chars didnt have textures. When i tried to assign combat armor to a soldier, it crashed  ???
Dont get me wrong, im not complaining and not trying to report bugs or whatever, but this build may not have cooked well. Ill give it another shot.
« Last Edit: September 03, 2008, 05:41:57 pm by Xenomorph »

Offline TimMayle

  • Rookie
  • ***
  • Posts: 16
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #17 on: September 03, 2008, 05:41:51 pm »
I was playing with with 2.3 dev, and saves dont seem to work with this build. S

I saw an incompatible comit about savegame file format in the changelogs. You will probably need to start again with this new dev binary.

Tim

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #18 on: September 03, 2008, 05:45:16 pm »
One other note: Saved games are usually *not* compatible between different versions.

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #19 on: September 03, 2008, 06:25:58 pm »
Quote
Hm? Doesn't the NSI script work for you? That's how I package the installers

I'm using NSIS version 2.39, should I be using a different one?

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #20 on: September 03, 2008, 06:29:16 pm »
I use 2.37, so that should be fine. I was just wondering why you can't package radiant, because I don't have any difficulties.

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #21 on: September 03, 2008, 11:30:22 pm »
The next time I build a package I'll post and attach some logs, both the output from codeblocks and the NSIS logs - From that you (or any of the other coders) should be able to see what I'm doing wrong.

EDIT: Never mind, I got it to work now.
« Last Edit: September 09, 2008, 04:50:33 pm by Destructavator »

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #22 on: September 09, 2008, 04:49:53 pm »
SVN version 19060 has been packaged and is now ready.  When uploading is complete, I'll edit this post with a link.

Comments:  This version appears, at least on my systems, to be much more stable than the previous build I uploaded, so those who want to try a development build should have better luck with this one.  Also, I (finally) got all parts to compile and package correctly, including radiant, so this package is complete.  It was created with "windows" as the compile target.  Also, FYI this package was made on 32-bit Vista Home Premium, and most likely future builds will also be created this way, at least the ones that I upload.  This package came out larger in filesize, as a result it will take longer to upload with my connection.

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #23 on: September 09, 2008, 05:34:15 pm »
You should build windows_debug, really. These are test installers, after all. If people have problems with them, it's best that they can provide as much feedback as possible.

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #24 on: September 09, 2008, 05:36:51 pm »
OK, I'll keep that in mind for future reference, thanks.

EDIT:

http://www.destructavator.com/public/ufoai-2_3-dev-win32_r19060.zip

I know it says 19060, but it might actually be off by one or two revision numbers, give or take.
« Last Edit: September 10, 2008, 01:26:02 am by Destructavator »

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #25 on: September 13, 2008, 12:35:19 pm »
FYI everyone, I'll try to make the time to upload another one sometime this weekend, and if possible I'll do a little more testing to try to grab a more stable build.

Lotok

  • Guest
Re: Win32 Development Binary Installer Links
« Reply #26 on: September 13, 2008, 01:18:36 pm »
Thanks. Had some problems with that last build. cant equip armor etc.
I have only tried 2.2.1 so looking forward to trying a later version :)

Offline brackxs

  • Rookie
  • ***
  • Posts: 18
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #27 on: September 13, 2008, 04:28:49 pm »
Thanks a lot for generating new Win32 packages.

The ultimate service would be to edit the link in the first post of this thread accordingly.

(Just a suggestion.. :-) )

<Edit>I just remembered I asked for the same thing in the other thread.. :-). Its me getting seinile..</Edit>
« Last Edit: September 13, 2008, 04:32:18 pm by brackxs »

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #28 on: September 13, 2008, 08:26:03 pm »
OK, I think I've found a more stable build, I'm now uploading it, which will take about 5-6 hours from now.

For those of you who have SVN checkout copies, I'd recommend revision 19141 - I ran it on two machines and can't find anything that makes it crash outright, although it does have a few minor cosmetic issues here and there at high display resolutions, but nothing that really makes the game unplayable.  Regarding the minor issues, I found them on a machine with old video card drivers, which could very well be the culprit, if I notice them again on one of my newer machines and it seems like it's the game instead, I'll post something for support with details in another thread or the tracker (sourceforge).

BTW, 19141 completely compiles under windows_debug, including radiant, and in the battlescape the fps stays rather high, not dropping or getting choppy like in past builds (at least on my machines).

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #29 on: September 13, 2008, 09:40:19 pm »
Thanks. Had some problems with that last build. cant equip armor etc.
I have only tried 2.2.1 so looking forward to trying a later version :)

Was that armour equip bug about dragging? Did you try clicking right mouse button? That could be a workaround.

-geever