Technical support > Windows
Win32 Development Binary Installer Links
Duke:
I partially agree with Kenner. Wilminator's today's fix for routing/pathfinding alone would justify a recompile of the maps.
However, I still have problems with totally black shade on the day maps. So maybe we should wait with the recompile until that problem is fixed, too ?
Destructavator:
Good point (both of you).
OK, I'll upload a new installer very soon - I don't have enough time tonight to both recompile all the maps and upload (both tasks take hours), but I'll get started on it tomorrow.
Even if the single-player campaign can't be played because air combat doesn't work, the Skirmish mode can still be used to test things.
blondandy:
renderer stuff might be fixed.
Commit by tlh2000 :: r21424 /ufoai/trunk/src/client/renderer/r_model_brush.c:
* fixed map loading: Consecutive calls to R_AllocLightmapBlock
testing welcome
Destructavator:
OK, here it is, this one made it up to my website:
http://www.destructavator.com/public/ufoai_2_3Dev_r21433.zip
I didn't have time to check this one for bugs, but as Blondandy said, testing is welcome.
...And yes, this one has fully re-built maps!
Kenner:
--- Quote from: Destructavator on January 03, 2009, 12:08:37 pm ---OK, here it is, this one made it up to my website:
http://www.destructavator.com/public/ufoai_2_3Dev_r21433.zip
I didn't have time to check this one for bugs, but as Blondandy said, testing is welcome.
...And yes, this one has fully re-built maps!
--- End quote ---
Thanks for doing this. Maps seem to work much better now. I haven't run into any blocked paths yet. Now if we could only climb stairs...
Found a few bugs - reporting under the bug thread.
Ken
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