Technical support > Windows

Win32 Development Binary Installer Links

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Muton:
UfoAI 2.4.0 2011.05.07
Game, Radiant and sources
W2k support (Windows 2000)
no Admin right needed to install or uninstall


ufoai-2.4-dev-1301086950-Debug-pentium3-O1-sse-7z-full-win32.exe
771MB
a8ec6b01edc0febf681c20c588882991
32bc6c818aac395ccc1e7248424bb56fe13f120d

Will update any (full) installer >= 1301086950
ufoai-2.4-dev-Update-1301086950-to-1304573780-Debug-pentium3-O1-sse-7z-small-win32.exe
26.2MB
091aba4fad0e7eccad06e72b210a8d18
d70e5888a0494424812382f7d909b7bd21cde486

Bug reports:
Place a bug report in here
Add build type and revision number
Zip all *.log files from "%appdata%\ufoai\2.4-dev\base" and
the effected savegame from "%appdata%\ufoai\2.4-dev\base\save"
and attach it to your report

Kobura:
I just tried to use the updated and it wouldn't overwrite a pk3 and failed. How is this done?

*Edit* Forgot to give the exe administrator privileges

HOWEVER since updating to this all my base's radars seem to be broken. Coincidentally I recently tried upgrading a couple of them to Advanced Radar. Starting a new game yielded that my base's radar went "offline" (radius wasn't displayed and wasn't detecting anything) after my first UFO mission, so it must've been the updater.

Destructavator:

--- Quote from: Kobura on May 08, 2011, 08:25:31 pm ---HOWEVER since updating to this all my base's radars seem to be broken. Coincidentally I recently tried upgrading a couple of them to Advanced Radar. Starting a new game yielded that my base's radar went "offline" (radius wasn't displayed and wasn't detecting anything) after my first UFO mission, so it must've been the updater.

--- End quote ---

If you can please post (in a separate thread, under our "bugs" section) a console log and perhaps a saved game where things are broken, it would help us figure out where the issue is in the game's code, thanks.  The online wiki should have information on how to get the log output and saved games, in case you haven't done it before.

Actually, if you happen to have a SourceForge account, it would likely be even better to open a ticket on the project bug tracker.

EDIT: Nearly forgot, Muton's posts have info on where you can find these things, located below his download links.

Kobura:
I'll try duplicating it, and if I can, offer before-and-after data sets alike come morning or a little later. Upon downgrading to the 2.4 offered as an installer, I think it was 1301086950, I discovered Advanced Radar have *massive* ranges. There needs to be compared statistics offered for buildings (probably the wrong section for this but) like Living Quarters holds 20 I only found out on impact. Radar ranges are different and other than a namechange there's no apparent indication of this before building. Labs and workshops employ ten. On aircraft descriptions and especially the finished-research reports so I can decide before investing if I want it, what their loadouts are, and how big a hangar they need. Game needs to be more data-redundant, it helps!!!

Muton:
UfoAI 2.4.0 2011.03.25
Game, Radiant and sources
W2k support (Windows 2000)
no Admin right needed to install or uninstall

ufoai-2.4-dev-1301086950-Debug-pentium3-O1-sse-7z-full-win32.exe
771MB
a8ec6b01edc0febf681c20c588882991
32bc6c818aac395ccc1e7248424bb56fe13f120d


UfoAI 2.4.0 2011.05.28
Game update only
W2k support (Windows 2000)
no Admin right needed to install or uninstall

Will update any (full) installer >= 1301086950
incl. alt-tab fix
ufoai-2.4-dev-Update-1301086950-to-1306568813-Debug-pentium3-O1-sse-7z-small-win32.exe
86,2 MB
4bc024383ca5a3c86b60d8bf75fef2ec
e24a6648c068b3f39b328e8fa60d214fc20ef8f3

Bug reports:
Place a bug report in here
Add build type and revision number
Zip all *.log files from "%appdata%\ufoai\2.4-dev\base" and
the effected savegame from "%appdata%\ufoai\2.4-dev\base\save"
and attach it to your report

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