Technical support > Windows
Win32 Development Binary Installer Links
Mattn:
--- Quote from: Kobold on June 08, 2010, 09:07:52 pm ---gsls shaders works fine with my card (no graphic issues), the question is now why it works with the build from muton but not with the build from destructavator.
--- End quote ---
please post screenshots of the version from muton and the version from destructavator
Kobold:
--- Quote from: Mattn on June 08, 2010, 09:40:12 pm ---please post screenshots of the version from muton and the version from destructavator
--- End quote ---
here are 3 screenshots from mutons build, just to repeat the build from destructavator works with my pc too just "no dynamic lighning effects" like in ingame (screenshot3) from the rocket.
to destructavators build i have to say, im used the latest 3 uploads here from this tread... there i got no light effects from that rocket shoot in any revision.
http://www.destructavator.com/92dl/ufoai/ufoai_2_3_win32_r30097.exe
http://www.destructavator.com/92dl/ufoai/ufoai_2_3_win32_r30111.exe
http://www.destructavator.com/92dl/ufoai/ufoai_2_3_r30221.exe
im used in all revision the same graphics settings like in screenshot 1
VaeliusNoctu:
I download mutons exe too and i must say now i can play whitout any glsl shader Problems i have bevor.
EDIT:
Is there a way to start whithout any Buildings and Crew? In the v30387 i dont can change the startoptions to start whitout Buildings.
Aesten:
They recently took that out, or at least they took out the insta-build feature.
Muton:
Game only, no Radiant, no sources
W2k support (Windows 2000)
no Admin right needed to install and uninstall
Will update any installer >= 30387
ufoai-2.3-dev-Update-30387-to-30445-Debug-pentium3-O1-sse-7z-small-win32.exe
ufoai-2.3-dev-Update-30387-to-30445-Release-pentium3-O1-sse-7z-small-win32.exe
You can install release or debug, even switch from debug to release or vis-versa
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