Technical support > Windows

Win32 Development Binary Installer Links

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brianinca:
I've really appreciated being able to DL compiled dev versions. I wound up switching to Opera to get a better DL client than FF's, much less frustrating. Unfortunately the 20247 build is quite broken on my gaming computer. Where do bug reports go? I'm reluctant to start a new thread, shucks I preferred lurking. I am very impressed by this project and looking forward to the new release, so I'd better speak up.

Regards,
Brian in CA

Destructavator:
First, hello and welcome to the forum, nice to see a new face.

Probably the best place to report a bug would be in the bugtracker on sourceforge, for details I'd check the link from here on what to include in the report:

http://ufoai.ninex.info/forum/index.php?topic=3105.0

Yeah, I noticed myself soon after playing 20247 that it has some issues - I'm actually working on packaging a new installer today, a number of changes have been made since the last build, some that fix many of these issues while other bugs have been created.  Right now I've got a snapshot of the SVN that doesn't look too buggy, although I'd like to test it a little more before uploading it.

It seems the interception / air combat is being re-vamped and re-developed as we speak, although so far in a quick test it seems to work.

I also have to finish a scan before creating a new link, as my AV is complaining and I want to upload something clean - then again, it complains about little trivial things (such as cookies) as well as serious stuff.

Stay tuned.

Destructavator:
http://www.destructavator.com/public/ufoai_win32_r20430.zip

Honestly I had little time and was barely able to test this one, but just in case it works, there it is.

EnderWiggin:
Destructavator, what compiler do you use to compile UFO on Windows? Could you provide exact steps to compile?

Kildor:
there is preconfigurated Code::Blocks package. Look to wiki to found it.

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