Technical support > Windows
Win32 Development Binary Installer Links
ManicMiner:
Hi,
I'll certainly consider it, but I've never done anything with SVN before and I'm not a developer.
BTW: it downloaded fine on the second attempt.
Destructavator:
http://ufoai.ninex.info/wiki/index.php/Getting_the_source
Talks about SVN and how you can grab an SVN copy of the source,
http://ufoai.ninex.info/wiki/index.php/Code::Blocks
Talks about how to compile (meaning construct the source files into ready-to-run game files with an EXE) the game, and also has download links for a ZIP of CodeBlocks (the program needed to compile the game) with the needed extra libraries already included.
Yes, I know its a good number of steps for someone who hasn't done it before, but, hey, if you do it you'll learn something new, and after setting it up correctly once it becomes easier and even kinda cool as the SVN program will grab only the updated files (much smaller than the whole thing) every time the update function is run on your computer, when a developer codes something new, and you can follow the progress of the game development and always have the absolute latest version, down to the smallest tweaks.
BTW, the last few SVN checkouts I've grabbed have been unstable, as soon as I manage to obtain a snapshot that doesn't crash as much and is more playable, I'll post another link. Right now the pathfinding thing is still a bit buggy, causing assertation failures, etc.
Destructavator:
OK, I got version 19493 packed up successfully, and with regards to stability it looks pretty good. I'll try to upload it tonight and over this weekend, and split it into multiple files for those with slow Internet connections.
The only (non-fatal) bug I could really find with this one is that the aliens sometimes use human weapons, although I suppose it could arguably make sense plot-wise if aliens didn't want to risk revealing too much technology when invading the planet.
I post links when they're ready.
Destructavator:
http://www.destructavator.com/public/ufoai-2_3-dev-win32-r19493.zip
Initially I tried to split the 510MB file into smaller chunks with 7zip, but when I did so it created several chunks with various file extensions (.001, .002, .003, etc.) and I found my hosting service for my website doesn't like file extensions for files on the server that aren't standard, part of their rules. I thought about re-naming the files and leaving instructions for changing them back here, but figured that might complicate and confuse a few people, especially since I've found some people elsewhere in the Internet sometimes link directly to these downloads and some people breeze through posts just for a link and don't stop to read special instructions. Therefore, I left this one in one big file again - Apologies to those with slow Internet connections, I suppose if your access is really slow you could download it overnight while you sleep.
Destructavator:
FYI everyone, I've zipped up revision 19567 and am about 3/4 done uploading it, a link should be ready in about an hour an a half, before 10:00 PM where I am (I'm in "Eastern Daylight Time" for the U.S., which is GMT -5).
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