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Win32 Development Binary Installer Links

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vedrit:
Anyone else experianceing slow speeds when downloading from Nakido?

Kurio:

--- Quote from: vedrit on April 09, 2009, 11:56:19 pm ---Anyone else experianceing slow speeds when downloading from Nakido?

--- End quote ---
Probably depends on your definition of slow, but yeah - I can't get much more than 70KB/sec, which makes this a 2.5hr download. Is it faster to grab the code and compile it myself?

vedrit:
Yeah, I was capping around those speeds aswell.
Heh, even for someone like me, who has no idea what thier doing, could probably compile faster than it downloads

Valis:
Well maps for me compile ~4h, sometimes more if I decide to do something CPU consuming while is runs in the background.

If you download then you can take up any amount of CPU and it wont slow the progress down so it is better to download it.

The best thing would be a map-pack with only the maps. The game it self compiles in one-two minutes tops, so you could checkout your self the code, update it at will and recompile only the game files [the make mechanism of this projects already supports it!] while the maps would be updated once few weeks.

Muton:
or you just use the diff patches of mine

based on
http://ufoai.ninex.info/forum/index.php?topic=2830.msg24533#msg24533

Update for any (full [odie, Destructavator, ...]) build after 23710
ufoai_2.3-dev_23989_diff_win32.exe 28.8MB 2009.04.10
http://www.4shared.com/file/97729722/48a89ea9/ufoai_23-dev_23989_diff_win32.html
http://www.mediafire.com/file/2wuiy4mgzmk/ufoai_2.3-dev_23989_diff_win32.exe
http://rapidshare.com/files/219675586/ufoai_2.3-dev_23989_diff_win32.exe.html

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