Technical support > Windows
Win32 Development Binary Installer Links
odie:
--- Quote from: Destructavator on April 07, 2009, 07:09:31 pm ---I agree, this thread is a bit cluttered now. I was hoping it could be retired when 2.3 came out, then a separate thread for the next (after 2.3) release could be started.
On the other hand, if the links aren't all put into one thread and are broken up a lot in multiple threads, that could get messy.
Quite honestly I don't know what the more advanced features of the software for this forum are, I haven't looked at the docs for simple machines forum much, and I don't know what plug-ins are installed to organize the links better.
Perhaps one of the forum admins could help out here, or at least offer a suggestion...
Edit: Small idea: perhaps the threads with links could be arranged by month, such as "April 2.3 test development build links" - this would also make it easier to find an installer built at a certain time or close to it, rather than hunting through threads and looking at dates of each post.
--- End quote ---
Excellent Idea!!
Let me get the thread going.... (which already is... lol).
I thnk your further suggestion of by month = EXCELLENT! Since we have u, muton and myself at least doing updates.... :P I am sure we can guide some more budding compilers! :P
odie:
Oh PS, the link is at this:
Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
odie:
--- Quote from: SharkD on April 06, 2009, 12:34:35 am ---OK thanks. Do you happen to know before which reversion the pathfinding was still working OK?
--- End quote ---
SharkD,
This pathfinding thing is a high priority thing that the programmers are working on even as we speak - and very diligently. As all troubleshooting and debugging, it can take as short as by tonite, to 2 months down the road. We dun really noe.
I guess the best thing is to keep our eyes peeled on this forum whilst not irritating the programmers with too many questions that wont help. :P
So, whats helpful? Look at the TODO section in Wiki, help with debugging (other than pathfinding queries), help with generating models and maps, translation works and perhaps even making feedback as a beta player. :)
Usually, if its related to something being worked on, someone will enlighten u...... :) Cheers!
feudu:
hello,
sorry, but im a noob at this here, why cant u integrate a auto-updater in the development builds.
thats a way to easily up-to-date your version.
sorry, but my english isnt very well.
feudu
Valis:
Cause for that you would have to have an update system witch would require a server, a quality assurance system that would qualify the release as worthy of a release, a stable feature lock that would guarantee that saves between versions will work[or write a migration tool that will convert saves] and a lot of other not mentioned here things.
This is a work-in-progress project. Any official update mechanisms can be implemented only at a certain project maturity and probably only for bug fix updates.
I think there are more important things to implement right now.
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