project-navigation
Personal tools

Author Topic: Win32 Development Binary Installer Links  (Read 466226 times)

odie

  • Guest
Re: Win32 Development Binary Installer Links
« Reply #210 on: March 25, 2009, 09:49:02 am »
Thanks Odie. Downloading, will test it as soon as it finishes.

Thank you kindly sir.

:)
No problem. Just getting to share watever i can so we can have more beta testers. :D

odie

  • Guest
Re: Win32 Development Binary Installer Links
« Reply #211 on: March 25, 2009, 10:09:19 am »
Hi Odie,

Not sure if this is a bug or just an undocumented feature ;)

I downloaded the build you posted (UFO 2.3 Developer's Edition R23665 (With Complete Maps Rebuilt)) and it opens in windowed mode ... which makes it difficult to scroll around the screen, so I switched it to full-screen (I didn't fiddle with anything else, honest!). The geoscape works perfectly, but my first mission (Map +farm in Athens) the game opens the loading screen and then freezes (I waited 5 minutes and no dice).

I then went into the mission in windowed mode and accessed options to switch to full-screen while in tactical mode. The game freezes again when I try to go back to tactical from options.

I'm running Windows Vista Home Premium, 32 bit, Core Duo 3Ghz, 8 gigs Ram, NVideo GeForce 8600 GTS.

Anything else you need to know? Anything else I should be doing when posting potential bug reports?

Hi Frungy,

Just wanna let u know that i am not one of the developers. :) I am like yourself, one of the fanatics of UFO-like game. :P

But let me see if i can help based on experience.You mentioned that u r running on Home premium 32bit. Its different from my OS, (which is XP pro SP3 and my home's XP Home SP3).  

U mentioned that u have no problem starting it up in windowed mode and it seemed laggy?? Not too sure, i am always in full screen mode on my lappy (aka laptop). Let me try this when i am back home and see if its same too..... my full screen mode seemed alrite yesterday (though i was really too tired from class and work to play much. :P)

I seemed to have no problem so far too with startup, but as for mission, i have not got to map u r on.... let me see if i can crash a mission with a farmland ok?

For your query on bug submission, i believe there is a wiki write up on this here.
In short, post bug submission at the tracker (which means u probably have to have a sourceforge account (which u can apply for free), provide as much details of ur system, the revision of the dev ufoai, and backtrace / screenshots and even savegames if possible.

*Edit*
Oh yes, u mentioned that u cant enter the mission rite? Usually, missions are refreshed every new day or 6 hrs something like that. Do u have a savegame before that and try to see if other missions are the same?

If u do not have a savegame before, try starting a new game and speeding things so that u get a mission fast, see if that mission is enter-able...... :P

If u can, possibly that particular map has to be troubleshooted. maybe uploading ur savegame here for the pros (the developers) might help. Else, just post a bug report.......

:D
Welcome onboard! Cheers!
« Last Edit: March 25, 2009, 10:14:32 am by odie »

odie

  • Guest
Re: Win32 Development Binary Installer Links
« Reply #212 on: March 26, 2009, 04:27:17 am »
Awww.....

Does anyone hear of this already??
Filefront is closing down from 30th March....

It has suspended uploading already.....

Anyone else has a suggestion for alternate file hosting location???
Yahoo Briefcase is too small and is closing down too.
Mediafire takes onli 100MB max.
Filefactory is 300MB max.
I cant do it thru yousendit.....

I am trying Yourfilelink
Do you think its good sharing? Let me know.....

Hosting Review gives me some more choices, was wondering if anyone here used any of those and found 1 to be good.....let me know ok?
« Last Edit: March 26, 2009, 05:48:27 am by odie »

Offline Valis

  • Rookie
  • ***
  • Posts: 77
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #213 on: March 26, 2009, 09:32:31 am »
How big is the binary? [you can always split it via zip or rar]

Canuck77

  • Guest
Re: Win32 Development Binary Installer Links
« Reply #214 on: March 26, 2009, 01:27:29 pm »
It's ~550MB or so.

Personal preference: Please try not to use Rapidshare or any other 100MB max service with split RARs. Most of those services have really annoying "you can only download 100MB in X minutes" restrictions, so you need to download a file, wait 45 minutes, then download the next, then wait 45 minutes... I'd really much rather have slow download times and let it go for hours at a time, rather than do this.

BitTorrent might be an alternative. It has a drawback in that it means you would need to leave the computer turned on to seed, but you could just create the torrent and forget it for a day or so. Once a couple of people are seeding it, you can step back and leave the computer off whenever would be required.... though this option might be a little bit harder to manage in terms of outdated versions, etc...

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #215 on: March 26, 2009, 02:38:09 pm »
Use SVN. :P After the first checkout you don't even need to download so much data.

-geever

Offline vedrit

  • Sergeant
  • *****
  • Posts: 438
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #216 on: March 26, 2009, 09:27:50 pm »
Torrents are quite handy, as the more people on that have the file, the faster the download. Personally, I have bad luck with torrents.

The SVN is also another option.

Who said we had to chose just one?

Offline Captain Bipto

  • Squad Leader
  • ****
  • Posts: 115
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #217 on: March 26, 2009, 09:32:28 pm »
SVN is pretty cool, I play a couple games where they use SVN as a way to update the files.

BigFan

  • Guest
Re: Win32 Development Binary Installer Links
« Reply #218 on: March 26, 2009, 09:40:26 pm »
im a torrent junkie myself.. cant say i have used SVN.. and if i did.. i didnt know it.. i would be glad to help seed this if it goes on torrents

Offline Captain Bipto

  • Squad Leader
  • ****
  • Posts: 115
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #219 on: March 26, 2009, 09:45:33 pm »
SVN is easy to use. It would take less time to disseminate new builds because everyone interested could download from a central area instead of relying on torrents. Also, frankly I don't want to store unnecessary files on my computer when there are sites out there that do.

Torrents are cool but I think SVN is a natural choice for ease of updating.

Offline vedrit

  • Sergeant
  • *****
  • Posts: 438
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #220 on: March 27, 2009, 12:38:24 am »
True. The SVN is a readily available resource that is already ready for storing of things to be downloaded. Many people even use the SVN already to work on the builds themselves. Not me though, Im waiting for the new character models to be finished

Offline Valis

  • Rookie
  • ***
  • Posts: 77
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #221 on: March 27, 2009, 09:06:15 am »
Yea, but SVN is used to version txt like files. Putting any binaries there is highly not recommended unless they are one-time resources [things that do not change much]. Usually such resources are kept on a ftp server anyway.

If you will plan to keep daily/weekly builds in a SVN server I think you will run out of space very soon as SVN keeps every version in history [that is its purpose, to have all history versions of a file] An ftp server would be the best thing to have here. All we would need is an old PC with is running in someone's cellar.

Or we need a student who has some place on his university server and wouldn't mind exposing one folder for this community ;)

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #222 on: March 27, 2009, 10:11:28 am »
No, I didn't mean putting binaries into SVN, but download the source. Most files doesn't change (not too often), and recompiling is only a minute or two. (Maps are another stuff, but we have the map-get service...)

-geever

Offline Muton

  • Sergeant
  • *****
  • Posts: 496
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #223 on: March 27, 2009, 08:22:01 pm »
This topic is for binaries!

I plan to use one full build and patch it daily with a differential update patch
incl w2k support
excl src and mapeditingtools
release build i686 optimized


ufoai_2.3-dev_23710_full_win32.exe 443MB 2009.03.26
torrent
http://members.inode.at/777750/ufoai/ufoai_2.3-dev_23710_full_win32.exe.torrent

4shared
ufoai_2.3-dev_23710_full_win32.sfx.part1.exe
ufoai_2.3-dev_23710_full_win32.sfx.part2.rar
ufoai_2.3-dev_23710_full_win32.sfx.part3.rar
ufoai_2.3-dev_23710_full_win32.sfx.part4.rar
ufoai_2.3-dev_23710_full_win32.sfx.part5.rar

mediafire
ufoai_2.3-dev_23710_full_win32.sfx.part1.exe
ufoai_2.3-dev_23710_full_win32.sfx.part2.rar
ufoai_2.3-dev_23710_full_win32.sfx.part3.rar
ufoai_2.3-dev_23710_full_win32.sfx.part4.rar
ufoai_2.3-dev_23710_full_win32.sfx.part5.rar

megaupload
ufoai_2.3-dev_23710_full_win32.sfx.part1.exe
ufoai_2.3-dev_23710_full_win32.sfx.part2.rar
ufoai_2.3-dev_23710_full_win32.sfx.part3.rar
ufoai_2.3-dev_23710_full_win32.sfx.part4.rar
ufoai_2.3-dev_23710_full_win32.sfx.part5.rar

uploaded
ufoai_2.3-dev_23710_full_win32.sfx.part1.exe
ufoai_2.3-dev_23710_full_win32.sfx.part2.rar
ufoai_2.3-dev_23710_full_win32.sfx.part3.rar
ufoai_2.3-dev_23710_full_win32.sfx.part4.rar
ufoai_2.3-dev_23710_full_win32.sfx.part5.rar

badongo
ufoai_2.3-dev_23710_full_win32.sfx.part1.exe
ufoai_2.3-dev_23710_full_win32.sfx.part2.rar
ufoai_2.3-dev_23710_full_win32.sfx.part3.rar
ufoai_2.3-dev_23710_full_win32.sfx.part4.rar
ufoai_2.3-dev_23710_full_win32.sfx.part5.rar

==========================================

ufoai_2.3-dev_23753_diff_win32.exe 6.27MB 2009.03.28
http://www.4shared.com/file/95468870/8cbaeedf/ufoai_23-dev_23753_diff_win32.html
http://www.mediafire.com/file/zinjynnqkjy/ufoai_2.3-dev_23753_diff_win32.exe
http://rapidshare.com/files/214603002/ufoai_2.3-dev_23753_diff_win32.exe.html
http://members.inode.at/777750/ufoai/ufoai_2.3-dev_23753_diff_win32.exe.torrent

==========================================

ufoai_2.3-dev_23712_diff_win32.exe 5.26MB 2009.03.27
http://www.mediafire.com/file/mviyzz5ihzn/ufoai_2.3-dev_23712_diff_win32.exe
http://rapidshare.com/files/214255902/ufoai_2.3-dev_23712_diff_win32.exe.html
http://www.4shared.com/file/95327644/1a82d221/ufoai_23-dev_23712_diff_win32.html
http://members.inode.at/777750/ufoai/ufoai_2.3-dev_23712_diff_win32.exe.torrent
« Last Edit: April 13, 2009, 03:16:34 pm by Muton »

Offline vedrit

  • Sergeant
  • *****
  • Posts: 438
    • View Profile
Re: Win32 Development Binary Installer Links
« Reply #224 on: March 29, 2009, 03:20:45 am »
how is the pathfinding system? Can we go up to the second levels now?