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Author Topic: Bug report, UFO 2.3 dev - installations are not saved  (Read 3389 times)

Offline Delphis

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Bug report, UFO 2.3 dev - installations are not saved
« on: July 22, 2008, 06:08:11 pm »
Hi.. I noticed that the radar installations are not being saved when saving a game.

'...subsystem 'installation' - saved 0 bytes' .. sure enough when loading the save game, all radar installations are gone.

I did an 'svn' up' just now and recompile to check that it hadn't already been taken care of. The bug still seems to persist.

Offline geever

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Re: Bug report, UFO 2.3 dev - installations are not saved
« Reply #1 on: July 22, 2008, 06:47:43 pm »
Installation system is not finished. Plz be more patient if using dev version. Here, things change day by day (or even more frequently)!

BR
-geever

Offline Delphis

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Re: Bug report, UFO 2.3 dev - installations are not saved
« Reply #2 on: July 22, 2008, 07:51:36 pm »
I wasn't trying to be impatient.. just noticed a bug and thought I'd report it. Is the idea that we shouldn't comment on bugs in the dev version in this forum?

Offline Mattn

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Re: Bug report, UFO 2.3 dev - installations are not saved
« Reply #3 on: July 22, 2008, 09:16:33 pm »
yes, that's the idea - but the code is just commented out (for saving this datatype) because it's not yet finished

Offline BTAxis

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Re: Bug report, UFO 2.3 dev - installations are not saved
« Reply #4 on: July 23, 2008, 12:58:04 pm »
Yes, it's good to provide bug reports about 2.3, especially if you use an SVN checkout. It's just that there is no way to tell when something is a bug, and when something is just not finished, except by closely following the development process.

Offline geever

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Re: Bug report, UFO 2.3 dev - installations are not saved
« Reply #5 on: July 23, 2008, 06:15:55 pm »
Yes agree, I wanted to say it's not a bug but a missing feature.

-geever