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Author Topic: Crash bug: 14608 Floating point exception  (Read 2781 times)

Offline Delphis

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Crash bug: 14608 Floating point exception
« on: July 14, 2008, 10:44:24 pm »
I have a reproducible floating point exception when entering a ufo crash site (firebird gets to location, click 'Enter' to start -> ends up in crash'. It's done this before a few times on different ones and I end up going back to a point before the landing/attack happened and effectively 'missing' it. This time I have a save game just before starting the problematic mission. I've attached it in case that helps. I'm curious to know if that happens a lot for people. I'm using UFO 2.2.1.


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Offline Delphis

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Re: Crash bug: 14608 Floating point exception
« Reply #1 on: July 15, 2008, 05:02:40 pm »
To follow up on this, I tried the same savegame on a windows machine (version 2.2.1 of UFO:AI) and the game did not crash. My initial save was from the Linux (Debian) version, just FYI.

Coincidence

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Re: Crash bug: 14608 Floating point exception
« Reply #2 on: July 17, 2008, 08:38:55 pm »
hi,
i have the same bug. crash happens, when entering ufo crash-landing-site. i don't know, where you got the number from, but the terminal-output reads: Floating point exception.
i am using ubuntu 8.04 and i installed a fresh copy of ufoai 2.2.1

rapid fixing would be appreciated, because i started to really like the game...my compliment to the developers by the way ;)

Coincidence

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Re: Crash bug: 14608 Floating point exception
« Reply #3 on: July 17, 2008, 08:56:55 pm »
i installed the music files, which i had excluded before.
now everything runs perfectly.