Technical support > Windows

Problem with a money

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BAM:
It is a limitation also of the C++ language, which the game is written in. Probably there to make sure you don't hit the max (your money goes negative if you go over the maximum int value).

geever:
Nope. Even a signed long can store 2 billions. This limitation is defined in cl_campaign.c:4245.

-geever

stevenjackson:

The 10 Million limit on cash is intentional.

At the moment its a little too easy to accumulate cash, it really should be much harder and will in 2.3 i think once its released.
Is there a reason to have more that 10 Million? You can pretty much buy everything in the game at that level.

Steve

Surrealistik:
I find myself accumulating the maximum 10 mil pretty easily on high difficulty settings after a couple of months on 2.3. It *is* however a step in the right direction as it did take me substantially longer to do so than in prior iterations of the game.

I would recommend in addition that workshop profitability either be decreased substantially or eliminated entirely; you can make an easy, reliable fortune manufacturing bolter rifles, which have I believe the highest value to time ratio of any piece of gear, en masse. Increasing expenses (within reason) would also work to help reduce excess cash.

BAM:
Remember that this game tries to be compatible with older systems that can't handle ints that high. (Too bad 1990 PPCs can't play.)

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