General > Discussion
Latest real-world weaponry
Cutaway:
--- Quote from: Darkpriest667 on July 25, 2008, 12:23:37 pm ---I own one I know..... Its certainly still #1 in every professional soldier's book.. It is definitly #1 in mine... reliability in the field is everything.... this beautiful piece of wood and steel has performed time and time again.. flawlessly....
--- End quote ---
Or any other AK derivative
But there IS a better rifle than the AK here, The Korobov TKB-517 which was externally similar but more accurate, reliable, easier to produce & maintain. Only got the knock becouse the Soviet forces were used to the Kalashnikov rifles. This is the one that should have been:
http://talks.guns.ru/forummessage/36/088054-5.html
A bullpup variant of it would be cool.
Mayhem:
Of course, realistically speaking there is no "best" assault rifle.
Only "best for this circumstance".
The circumstance of equipping a massive army that's going to operate for extended time in the field with minimal logistical support? Probably the AK.
The circumstance of arming rag-tag geurilla armies who are going to have zero maintainance facilities? Probably the AK.
The circumstance of arming a small, ultra-elite team who will have excellent logistical support and regular access to high-tech facilities? You can probably do better.
The circumstance of wanting something that will function as an assault rifle but that can also be held under the arm to give a shorter profile better for use in confined spaces? Something with a bullbup configuration - not an AK.
The circumstance of wanting an assault rifle that can also be used for accurate long range sniping? Not an AK.
Now they've worked the bugs out of it, I have a passing fondness for the SA-80 for those situations. Wouldn't want it for large armies in the field, (thought the UK Armed forces have chosen it for that role) but Its bull-pup layout makes it equally handy for room-clearance and its one of the few assault rifles that comes, as standard, with an optical scope and is accurate enough to warrant it.
Not particularly familiar with the modern M-16s, though again I would assume that after so many years of use in the field they have gotten it working pretty well.
Steyr's AUG range always seemed attractive, and pleasingly "high tech", especially the modular design allowing the same components to be used for LMGs, ARs and SMG. Ought to be worth something in the field, that, though I have no direct experience of them. From the look of the graphics, that's what Phalanx's AR is based on.
hotdog:
I concur.
If the AK-47 were the best gun period then no other gun would have been made/upgraded. Why bother if they already had the "best"?
Now it is, as Mayhem stated, the best in certian situations/circumstances. But I want a magnum 44 as the handgun rather than the one we get in game :D
I know I might be going off topic a little here but I think using real guns as a basis for guns in the games future is definetlely an option that should be looked at.
A magnum .44? No. A magnum .44 that has a 12 round clip of slugs and a scope (IR Gogs cure this) for night time. Yes.
I doubt weapons would drastically change rather than just get modified. I would go so far as to propose they look at a Shadowrun book for weapons ideas. That game is supposed to take place not too far into the future as well and the weapons are rather realistic. As stated before they are just real weapons that are in use with modifications to them for the games setting.
JerryLove:
The last poster raises an interesting quesstion, though I don't think he intended it.
Is it better to use specific weapons or to use weapon classes?
"AK-47" or just "Assault Rifle"?
While games like Fallout Tactics do have enough variation in weapons to justify the differences, this game is a bit less specialized (we don't need 5 types of shotgun).
Of course, if it weren't for the requirement to make these items in 3D (could we use generic 3D objects for all assault rifles and then easily made 2D objects for the interface?) it would be easy, if potentially confusing for the player, to add many.
Mayhem:
The games generic weaponry is fine, IMO, since:
1) Its assumed that the experienced master-at-arms of PHALANX have already chosen the best weapon from those available for the missions they envision PHALANX engaging in.
2) It avoids any arguments from gun-nuts saying "why do Phalanx use the Steyr AUG? Everyone knows that the HK-G17 is a better rifle. Blah blah blah...
3) It avoids any question of a particular model of weapon/calibre of ammunition becoming obsolete within the games lifetime. Not very likely, admittedly, but if a new firearm innovation did sweep the market next year - one of those "god its obvious now somebody has thought of it" sweeping improvements that do, occasionally, happen in any field - UFO AI won't be left with tech that would clearly be obsolete in the year that the game is set in.
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