I knew I should get started with some 3D modeling sooner or later, right now UFO: AI has my interest, and thus I make my first foray into modeling with a weapon proposal for your game.
The weapon is a plasma-based weapon, but instead of firing plastic-coated blobs of plasma, it launches a spread of shells similar in design to a plasma grenade, electromagnetically accelerated down its multiple barrels. The ammunition pod at the back seems rather large, but in truth does not hold quite as much ammunition as it may seem.
The weapon, at least as I imagine it, is among the heaviest class, used by alien 'warbeast'-size fighters (much along the lines of the 2x2 beasties of X-COM). The weapon is meant to be a part of the alien, which has been conditioned/engineered around the weapon. Hence, the spine and pelvis of the creature are actually integrated with the weapon, hence the unusual shapes in the midsection (they can be removed if this is not the direction you wish to take).
The screenshots are observing the weapon from the back, front, and side, respectively.
Feedback. Please. Thank you.
(Also, if someone could PM me some info on skinning this thing, I would appreciate it).
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