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The Necromancy

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TrashMan:
Will get back on them.... Patience..I have first aid and driving classes this week.

Darkpriest667:
thats not offtopic BTaxis this thread was about discussing our ideas... and i thought since daniel called it necromancy it should be called that.


Really powered armor would be nice lol.  But i believe it should be directly resulting from alien weapon or alien powered armor technology.


Also remember the old mechs from xcom.. the ufos had them but we couldnt get them.. any thought into bringing that into play and the hover tanks for the aliens.. those hovertanks were mean

sirg:
Hey everyone, I haven't checked the forum for several months, and I see that you are still arguing over miniguns and power armors :)

I haven't checked it because I got the feeling there is nothing I could contribute with, other than disagreeing on some concepts here. My impression was that the devs really know what they want to do and they only need time or help to complete their project, so ideas like miniguns or whatever are just a waste of forum space.

So I'm waiting to see if I'll like the game in the end, and if not, I'll play something else...

I think that many fans here want a reincarnation of X-Com, JA and Fallout in one game, but this is a different game.

I didn't like much the idea of miniguns, because they aren't very realistic as a human carried weapon, but the idea of powerarmors is great, no matter how you want to counter it with wiki articles and such. No matter what the limitation are now, in the future, with the increasing development of robotics, there will be viable powerarmors that will protect the soldiers not only from bullets and debris, but from chemicals or radiation too. Besides, soldiers will be able to carry heavier weapons and more equipment.
My impression is that there is alot of emphasis on the scientific and techologic "realism", like the devs are trying to build a simulator, not a game. I read alot of debates over technical details and I think it's a waste of time to research this much when you are developing a game, but that's just my opinion. X-Com had many flaws in terms of realism and the combat engine had its problem, but it's still considered the best game of its kind, because it was fun to play.

Good luck with the development

Nevasith:
Bigger problem with powered armours is the maintain cost. It has to be fuelled and needs a lot of maintenance -oiling, cleaning and so on.
While it would be MUCH to expensive for military mass use,  it still would be available for special forces having access to all weapon research of the humanity, like phalanx.
The only drawback of powered armour will be its weight- soldier would be really heavy and so many "bridges" maid of single board will collapse under him

sirg:

--- Quote from: Nevasith on June 24, 2008, 05:52:31 pm ---Bigger problem with powered armours is the maintain cost. It has to be fuelled and needs a lot of maintenance -oiling, cleaning and so on.
While it would be MUCH to expensive for military mass use,  it still would be available for special forces having access to all weapon research of the humanity, like phalanx.
The only drawback of powered armour will be its weight- soldier would be really heavy and so many "bridges" maid of single board will collapse under him

--- End quote ---

You are getting to technical here, and I don't think this game is about let's have a science lesson while shooting aliens. I see alot of threads where valuable ideas are discussed and soon the discussion is transformed into a science lecture which doesn't help anyone. Bottom line, powerarmors (complete suits) are a great concept, they are cool, and imo they should be in this game, however it's just my opinion, not even a suggestion.

The problem of cost is a flawed way of thinking, because any army in the world would love to offer the best protection possible to it's troops, because people are very hard to replace (I mean well trained and experienced soldiers). So, even if one suit would cost 1 million dollars, but it could be produced, any army would fit their soldiers with them. Ofc, not every soldier, but at least their best, like it's the case here... basically you take care of a squad or two... not of several divisions. The problem right now is that such armors can't be produced, but rest assured that people in the military are working on this as we speak.

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