General > Discussion

The Necromancy

<< < (4/9) > >>

DanielOR:
Or tougher (more hit points) aliens.  Before I get told to play on harder setting - everything else I would leave tha same.  No need to downgrade a MG to a pellet gun, make each alien gun THE ULTIMATE PISTOL OF DOOM, or turn each alien into a certified terminator.  Just give Otnok's monstrous health and maybe toughen up alien armor.  Suspect over all it will shift the flavor of the same somewhat, with human doing scout work and UGV saturating the target, maybe with the help of human snipers.  The close enagagements will become less favorable.

BTAxis:
Currently aliens don't have any difference in stats depending on their species, nor do they get the native bonuses they're supposed to be getting. They are also under-stocked in the armour department. All of this is on the TODO list.

Falion:
Dang it...you guys need more contributors...calling all hands...calling all hands...

TrashMan:
Damn you...Mass Effect....must...play.....Can't...resist!

BTAxis:
Go play. Shouldn't take you long to beat it if you devote some free time to it. I beat it in a few days, though I didn't have any work to worry about on those days. I only did one playthrough though - the achievements didn't interest me.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version