Development > Artwork
Need background image for tactical radar
Mattn:
Hi, we've recently implemented a tactical radar (see attachment)
What we now need is a nice background the radar is rendered on. That's where you can help.
An idea:
A table plate with things lying on it like a compass or something like that. But the radar map size can differ from map to map - so it would be nice if you could work with layers and send in the source image, too. Maybe we will create more than one background out of them. The license must either be GPL or CC Attribution-Share Alike 3.0
[attachment deleted by admin]
eleazar:
--- Quote from: Mattn on June 13, 2008, 10:10:07 am ---What we now need is a nice background the radar is rendered on.
--- End quote ---
So is there any need for that stuff that's shown ghosted? Or is it the only thing on the screen?
BTAxis:
More importantly, how would you handle different map sizes? Does the radar scale to fit a certain area or does it scroll?
eleazar:
--- Quote from: Mattn on June 13, 2008, 10:10:07 am ---What we now need is a nice background the radar is rendered on. That's where you can help.
An idea:
A table plate with things lying on it like a compass or something like that. But the radar map size can differ from map to map - so it would be nice if you could work with layers and send in the source image, too. Maybe we will create more than one background out of them.
--- End quote ---
Rather than create the appearance of a fake photorealistic desk, or command station, i would recommend something simpler and more flexible like the attached. I.E. a dark grey metal texture.
I don't know how much you want to allow the player to do from this view, but many (if not all) of the controls and info normally available would be useful in this screen too. For instance the control that changes the camera level, and (when you click on a unit) the normal info about his health and readiness. The simplest thing would be to keep the combat UI and simply "grey out" any function you don't want used from this view mode.
The ability to pan and zoom would be very useful especially on large maps, and when you don't try to make a photorealistic background, it's might not be very hard.
[attachment deleted by admin]
Mattn:
the hud is completly hidden - the image should have dimensions of 1024x768 (i will later scale it down to 512x512 - but we need the 4:3 ratio.
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