Development > Artwork

Alien Wormhole Device

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Psawhn:
Yep. Finishing it is one of my plans for this holiday. Last night I actually had an epiphany of sorts regarding it - it should be slightly broken up from the crash. (I didn't quite realize that earlier.)

I've also got the main components separated for organization, but I don't see why the lower halves won't be in the maps. Wouldn't it work to have the model there, then some invisible brushes to handle the pathing?

BTAxis:
It'd be very cool if we could get this into 2.3. We intend for an alien base mission to be the final mission for the release, and this model would be in it.

Mattn:
but please only the device, not the rocks or the stairs. they must be solid brushes in the game.

BTAxis:
We could use the one with rocks and stairs for the UFOpaedia, right? Plus it would help recreate them in radiant.

Psawhn:
I'm worried about the hassle trying to recreate the meshes and align the textures and stuff in GTKRadiant. Wouldn't it just be easier to make the solid brushes invisible, and have the md2 be what the player sees?

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