Actually, there is a way to make sense of medics, in a way that might add to the gameplay experiance.
Specialized Scientists.
Instead of using workshops, small alien hangars, hospitals, research facilities, etc use different specialized research facilities.
"Hospitals" could be used for autopsies, bionics research, etc, and healing, cybernetic upgrades.
"Workshops" might be used for personal combat equipment research and production.
"Alien Hangars" would probably be used for ship research and production.
Of course the names do not fit at all.