Development > Artwork
Need a modeler?
BTAxis:
I assume the lines are only there now and won't show up when it's finished?
Mattn:
looks nice - if you have them working, submit them to me, please.
Winter:
--- Quote from: TrashMan on June 08, 2008, 07:48:33 pm ---Progress report:
--- End quote ---
A purple-pink gun? That's not red. :P
Also, the texture is not at all like our current alien weapons/technology, visually. We really want the alien arsenal to have a coherent aesthetic. Our texturers tend to make creative use of the alien materials texture and use greebles similar to those on other models. A better idea would be to emphasise the needler's redness in the greebles rather than having the aliens paint the weapon body vaguely red for no real reason.
Also, you don't have to paint coils around the barrel. The way I'm envisioning it, the visible part of the barrel would be just a cylinder of electronics -- the inside of the barrel will be lined completely with intelligent electromagnetic material that takes the place of coils or rails for much less power use.
Regards,
Winter
TrashMan:
This is just the begining of the texture....pink is funny :P
Maybe I should go for a more traditional greenish/brownish hue?
Yeah, this is till early WIP - you can notice it in the lack of detail and the white grid to help make the texture. I'm kinda keen on keeping the texture on the barrel tough..looks neat.. would look even neater if it could be animated or if it glowed...Hmm...does the engine support glowmaps?
Mattn:
--- Quote from: TrashMan on June 09, 2008, 11:55:01 am ---Hmm...does the engine support glowmaps?
--- End quote ---
No, (not yet - let's see what the time gives us)
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