Development > Artwork
Need a modeler?
TrashMan:
I'm pretty much sketching various armors... both sketches aren't really powered*...more like medium and heavy armor..or light and medium (depends if you count the starting Combat Armor as light or not)
Believe me, If I was sketching a full powered armor, you'd know...cause it would probably resemble the terminator armor from WH40K. ;D
*by powered I mean armor that fully covers whole body, makes a sealed unit and uses servos to increase combat performance.
By that logic even the FFW armor concept for 2020 wouldn't quite fit into that category (uses a muscle-mimicing fabric, not servos..it only has mechanichal enhancements on legs)
BTAxis:
Our powered armour isn't in 2.2.1. I don't think it's even really in 2.3 yet. Animation issues, I believe.
Falion:
If anyone here has ever played Riddick Escape from Butchers Bay...there are 2 enclosed powered armors that are just awesome. Not sure if either of these or anything similar to them would even fit here but...
And yes TM, fully enclosed powered armor is what I was referencing...like you just wrote about :) Anyhow was just curious...be very nice when / if such is implemented at some point. Sounds like there are some issues though, since BT just said so...back to forum lurking. ;D
Winter:
--- Quote from: TrashMan on June 07, 2008, 01:36:04 pm ---Needler gun, version 2:
--- End quote ---
I thought I'd posted this earlier, but apparently it got swallowed by the forum. Anyway!
I'm happy with this version, the shape looks much nastier and more credible. The only things I'd add are optional, those being a sniper scope projecting out from the side and a small bipod to support the gun and protect the magazine when lying prone.
Looking forward to seeing what you do with the texture!
Regards,
Winter
TrashMan:
A sniper scope and a bipod..OK.
Hm...not really getting any inspiration with the texture...And base color you want it to be?
Plasma guns are bluish, particle cannons are green..maybe purple? Pink? Red?
EDIT:
Oh yeah, someone help me out with getting the guns 100% working. Texture is still missing (shows up red)..and how is the fire point (muzzle) defined?
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