Development > Artwork

Need a modeler?

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Mattn:

--- Quote from: sitters on December 04, 2008, 08:55:38 pm ---I have learn a lot these days, sculpting, normal mapping, bump mapping , animating and more.
Yes mattn I am also animating now. :)

--- End quote ---

what - i heard animating??? can you show examples? is this game you are talking about open source, too? or for earning your bred?

sitters:

--- Quote from: Mattn on December 04, 2008, 09:28:21 pm ---what - i heard animating??? can you show examples? is this game you are talking about open source, too? or for earning your bred?

--- End quote ---

Yea it is open source ( doom2 port ) , I also map for it, here the link

http://risen3d.newdoom.com/

It's not a very big deal, only to make models same as the sprites of the original game.

Everything just as a hobby, not for earning my bred.

@BTaxis :   Yea I remember the pod, I pick it up.  :)

Willem

Edit :  I think for the interior of the pot, best can use separate models like the seats, first aid stuff, some  computer screens, pipes and more of that stuff.

Otherwise you get a giant texture format.

TrashMan:
I'll take this silence as "we're not interested for you to work on this"....

Mattn:
sorry TrashMan - you have to convince Winter and BTAxis to get a (storyline-)model included into the game

TrashMan:
I wasn't talking about that Starchaser, I was talking about A starchaser and other veichles in general....

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