Development > Artwork
Need a modeler?
Mattn:
--- Quote from: sitters on December 04, 2008, 08:55:38 pm ---I have learn a lot these days, sculpting, normal mapping, bump mapping , animating and more.
Yes mattn I am also animating now. :)
--- End quote ---
what - i heard animating??? can you show examples? is this game you are talking about open source, too? or for earning your bred?
sitters:
--- Quote from: Mattn on December 04, 2008, 09:28:21 pm ---what - i heard animating??? can you show examples? is this game you are talking about open source, too? or for earning your bred?
--- End quote ---
Yea it is open source ( doom2 port ) , I also map for it, here the link
http://risen3d.newdoom.com/
It's not a very big deal, only to make models same as the sprites of the original game.
Everything just as a hobby, not for earning my bred.
@BTaxis : Yea I remember the pod, I pick it up. :)
Willem
Edit : I think for the interior of the pot, best can use separate models like the seats, first aid stuff, some computer screens, pipes and more of that stuff.
Otherwise you get a giant texture format.
TrashMan:
I'll take this silence as "we're not interested for you to work on this"....
Mattn:
sorry TrashMan - you have to convince Winter and BTAxis to get a (storyline-)model included into the game
TrashMan:
I wasn't talking about that Starchaser, I was talking about A starchaser and other veichles in general....
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