Development > Artwork
Need a modeler?
TrashMan:
I was just going over all the aircraft (alien and PHALANX) and their descriptions and notices some...inconsistencies.
1. Stilleto - needs bigger wings. It's supposed to be a VTOL like harrier. It has big engies and can hower when they are directed down. But in regular flight it turns the engines by 90
2. Dragon - that thing will never fly. Forward swept wings have excellent performance at speeds between 0,7-1,2 Mach. Above that the performance starts to drop rapidly. So for really fast fighters, forward-swept wing design is the the last logical choice.
3. Firebird - it's kickass. It should be the best dropship EVAR for PHALANX. It is seriously that great. Yea, I know this isn't a real logical argument, but it's jsut THAT cool.
TrashMan:
Erm...anyone have a max scene or object of any human in any armor(or lack thereoff) in a Michelangelo-like spread out pose?
It would help when making my own armor...scaling purposes and all.
Mattn:
http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/data_source/models/characters/rastaman_bey/humanmale_medium_rig.max?view=log
just remove (or disable) the bip object to get the actor in it's normal position
TrashMan:
Thanx...this will come in handy.
TrashMan:
Hm...3DMax 7.0 doesn't want to open the file..
B.t.w. - I believe you asked for that Starchaser concpet model? I'm not done yet. Tweaking and changing stuff. A bit braider wings, sleeker engines...stuff like that.
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