Is there any chance that some weapons will be rebalanced?
I find that I completely avoid a few weapons, mostly because there are other weapons
available that do the job. Take the shotgun. Normally in games it is a very effective
weapon, but in UFO:AI the shotgun is basically useless. The submachine gun has
many more shots. Or take the pistol. For being so light, it also is of less use compared
to the submachine gun.
I am fine with flame thrower, it is at least a fun weapon and no other weapon can
do what the flame thrower does (though grenade thrower can be effective too
against multiple targets, but so can the bazooka)
What I am also unhappy with is the machine gun. Maybe the submachine gun
is just too good and should be downgraded, but I would rather see slight
upgrades for other weapons.
I thus make a slight proposal:
- Machine gun should fire more bullets than it currently does
- Pistol should have a lower TU use
- shotgun: should basically kill everything in close range
(i am kidding here... it should do a
LOT of damage in close range IMHO though.)
- sniper rifle: any chance that the TU could be reduced a bit? I find that my sniper guy
is less effective than a group of submachine gun guys, simply because the sniper
guy cant shoot twice anyway, and can hardly move AND shoot either.
Hmm my 2 cc (and i left out melee weapons hehe)