project-navigation
Personal tools

Author Topic: Map bug corrupt_city04d (v2.2)  (Read 2568 times)

ysu

  • Guest
Map bug corrupt_city04d (v2.2)
« on: May 14, 2008, 12:04:16 pm »
I've found some interesting problems with this map (corrupt_city04d)
First, the mission briefing said 'TODO' - maybe it has to do with it?
It was a viral infection quest btw.

Anyway.
In the side building at start point, there was a top level, which could not be reached even tho there were stairs. The other way (to the right) I could not get past a point on the map due to an apparently knee-high ledge.  Then inside the huge thing (ufo?) my men got stuck on the top of the ramp. If I did not stop there, the guy went past, but in a very weird way, in fact he went around the last (top) boxes of the ramp, and jumped up on the side.

I've taken screenshots of the stairs and being stuck in the ufo.

Edit; ah the last screeny is the task given.


[attachment deleted by admin]
« Last Edit: May 14, 2008, 12:06:08 pm by ysu »

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Map bug corrupt_city04d (v2.2)
« Reply #1 on: May 14, 2008, 01:08:22 pm »
they should be fixed in current trunk and will be included in the next upcoming major release (2.3)