Technical support > Linux

Ufo:AI 2.2.1 and 2.3-dev Debs for Debian/Ubuntu

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ghosta:
For compiling the maps calculate around 5-6 hours on an average computer.

BTAxis:
Unless you use -quant 6, then it's a lot faster.

DuKe2112:
hmm, what is -quant 6? At least it's not a make command.

I just Compiled rev 20645 without maps for now.

But make doesn't know about any of the deb* commands:

--- Code: ---$ make deb
debuild binary
make: debuild: Kommando nicht gefunden
make: *** [deb] Fehler 127

--- End code ---

I can start the game from the source directory, but while the gui reacts to the mousepointer it doen't react to the clicks.

@ Destructavator I think I found the exact problem: The game installs to /usr/lib/games/ufoai and /usr/share/games/ufoai but the game is locking in /usr/local/lib/ufoai/base and /usr/local/share/ufoai/base

edit: When I copy it over I get the same problem, it starts, but doesn't react to the clicks, so thats probably something on my side.

Destructavator:
What I've been trying to figure out is if I should be using "make deb" or "make debbinary" and whether or not I should pre-compile everything first.  (Sorry for sounding like an idiot.)  :P

geever:
for the click issue: remove the keys.cfg from ~/.ufoai/<version>/base/ or so.
for the deb making: you must miss a dependency. Maybe 'devscripts'?

-geever

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